Lore

The Marshal of the Old West

"Reward ($5,000) for the capture, Dead or Alive, of ex-U.S. Marshal Cassidy Miller. Age 25, 5 feet, 8 inches. Brown hair and eyes. Wanted for dereliction of Duty, harboring a Fugitive Slave, aiding a Known Criminal, and Attempted Murder. Known companions include a Giant Cougar, a Twenty-foot Lumberjack, and a Cherokee Ghost. Armed and extremely Dangerous."

-Poster, Nebraska Territory, 1853

"You just going to stand behind me looking all-fired stupid or are you going to draw?"

-Marshal Cassidy

 

When fifteen-year-old Cassidy Miller captured Wild Zeb and his gang, Zeb insisted his gun jammed and the sun was in his eyes. But, outlaws soon changed their tune, and just five years later, Bloody Cal Johnson bragged from prison that Utah had been forced to call in the great Marshal Cassidy just to bring him down.

In her long career, Cassidy’s insistence on justice for all earned her many unlikely friends, including “the meanest horse in the West,” a giant cougar named Boots. But it also put her on the wrong side of the law when she joined the Underground Railroad and became a wanted fugitive herself. Later, Cassidy returned to law enforcement in dramatic style when President Lincoln begged her to track down the Bloodfang Rangers, a company of Confederate Vampires.

To Cassidy, Valhalla is like any other frontier boomtown in need of her rough brand of Justice. She’s always on the lookout for suspicious types and reckons that trouble’s brewing.

 

Statistics

Weapons - Pistol, Hammer

Stat Spread - Strength 6, Dexterity 8, Defense 4, Speed 4

 

Skin Viewer

This is not yet complete. I want to add the skins here. I created a sample below with the Nightblde Hattori skin. I do not think I will do weapon skins though. Maybe just Skins and that is it. (Probably no need for droppdown select, I will just add an image).

Move List

Symbols Key

Jump
=   Jump
GC
=   Gravity Cancel
CD
=   Chase Dodge
T
=   Throw
P
=   Pick Up (thrown weapon)
NL
=   Neutral Light
DL
=   Down Light
SL
=   Side Light
NH
=   Neutral Heavy (neutral sig)
DH
=   Down Heavy (down sig)
SH
=   Side Heavy (side sig)
NA
=   Neutral Air
DA
=   Down Air
SA
=   Side Air
R
=   Recovery (or heavy neutral air)
GP
=   Ground Pound (or heavy down air)
X
=   Your choice of follow-up combo

Blasters Cassidy-Specific

String, 38.8 damage

DA
NH

String, 48.8 damage

DA
GC
DH

String, 51.3 damage

DA
GC
SH


Hammer Cassidy-Specific

True, 21.8 damage

DL
NH


String, 34.8 damage

DL
Jump
GC
SH


Blasters General

True

DL
Jump
SA
Total damage: 44

True

DL
SL
Total damage: 48

True

SA
NL
Total damage: 44

True

DA
GC
NL
Total damage: 47

True

DA
GC
DL
Total damage: 47

True

DA
GC
DL
Jump
SA
Total damage: 63

True

DA
SA
Total damage: 35

String

DL
SL
Jump
SA
Total damage: 64

String

SL
Jump
SA
Total damage: 36

String

NL
Jump
SA
Total damage: 44

String

DA
GC
NL
Jump
SA
Total damage: 63

String

DA
GC
DL
Jump
SA
CD
DA
SA
Total damage: 98

String

DA
GC
DL
Jump
SA
CD
DA
SA
DL
Jump
SA
Total damage: 142

String

DA
GC
SL
Total damage: 39

String

DA
Jump
SA
Total damage: 35

String

DA
SA
Total damage: 35

String

DA
SL
Total damage: 39

String

DA
R
Total damage: 44

Hammer General

True

DL
NL
Total damage: 35

True

DL
SL
Total damage: 28

True

DL
Jump
DA
Total damage: 22

True

DL
Jump
SA
Total damage: 28

True

DL
Jump
CD
R
Total damage: 20

True

DL
Jump
GC
NL
Total damage: 35

True

DL
Jump
GC
SL
Total damage: 28

True

DL
Jump
GC
DL
Jump
DA
Total damage: 30

True

DL
Jump
GC
DL
Jump
SA
Total damage: 36

String

DL
Jump
GP
Total damage: 35

Unarmed General

True – Reliable combo for dealing damage

DL
Jump
NA
Total damage: 29

True – Good force, use when at edge of platform

DL
Jump
SA
Total damage: 28

True – Edge-guard potential

DL
Jump
DA
Total damage: 20

True – Good kill move

DL
Jump
R
Total damage: 23

True

DL
Jump
GP
Total damage: 30

True

DL
Jump
GC
NH
Total damage: 29

True – Kill potential

DL
Jump
GC
DH
Total damage: 24

True

DL
Jump
GC
NL
Total damage: 26

True

DL
Jump
GC
DL
Jump
NA
Total damage: 37

True

DL
Jump
GC
DL
Jump
DA
Total damage: 28

True

DL
Jump
GC
DL
Jump
R
Total damage: 31

True (at white health) + X damage

SA
DL
X
Total damage: 28

String

DL
NH
Total damage: 29

String

DL
Jump
R
NA
Total damage: 44

String (at low damage)

DL
Jump
R
NA
Total damage: 44

String (at mid-high damage)

DL
Jump
R
Jump
NA
Total damage: 44

String (at low damage)

DL
Jump
R
GP
Total damage: 45

String (at mid-high damage)

DL
Jump
R
Jump
R
Total damage: 38

String (at low-mid damage) + X damage

DL
Jump
GP
R
X
Total damage: 45

String (at low-mid damage)

DL
Jump
GP
Jump
NA
Total damage: 51

String (at low damage)

DL
Jump
GC
SH
Total damage: 25
Did we goof or miss one? Please contact us to let us know.

Data

Guides

General

Sword Combos Tutorial for Beginners

By Berthen

Removing Guides from here.

 


Submit Your Guide

Submit a Guide of your own! You can submit guides to the Forums under the "Guides" category or just click here. If your guide is thought out and helpful, then it will be added to this section for that specific legend that you created it for. We will of course credit you and have a link to your profile.

Top Mains

Downloads

Download some cool wallpapers. See below for available downloads. Feel free to contact us if you have any requests or if you would like to see different types of downloads.

 

Bödvar

Cyber Bodvar

Cassidy

Default Cassidy

Orion

Harbinger Orion

Lord Vraxx

Dark Matter Vraxx

Gnash

White Fang Gnash

Queen Nai

Snake Goddess Nai

Hattori

Nightblade Hattori

Sir Roland

King Roland

King Roland (black)

Scarlet

Default Scarlet

Ada

DJ Ada

Sentinel

Nightwatch Sentinel

Lucien

Dark of Night Lucien

Teros

Ready to Riot Teros

Brynn

Fallen Brynn

Asuri

Lynx Asuri

Barraza

Razorback Barraza

Ember

Nightshade Ember

Nightshade Ember (white)

Azoth

Lichlord Azoth

Koji

Shogun Koji

Ulgrim

Default Ulgrim

Diana

Wyrmslayer Diana

Jhala

Warlord Jhala