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Gauntlets Frame Data – Brawlspot
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    • #2357

      Andaya
      Member

      GLOSSARY:
      FAF: The first frame you are able to input any action.
      Cooldown: The first frame you are able to input the same move again.
      DMG: The damage it deals.
      BKB: Base Knockback, this number indicates how much knockback a move will always deal.
      KBG: Knockback Growth, this number indicates how much knockback dealt will
      scale at higher damage/attacker strenght.
      A high KBG move is a move that can kill.
      A low KBG move is a combo starter/extender.
      Stun Time: How many frames the opponent is stunned for, and cannot perform any action.

      Numbers in parentesis are actions that only occur when any hit before it
      connects. For example: frame 9-13, (32-33) means that an attack occurs
      throughout frames 9-13, but if it connects, another attack occurs on frames
      32 and 33. They will not occur if the hit doesn’t connect.

      NAIR: frame 9-13, (32-33)
      FAF: frame 28, (43)
      Cooldown: frame 48, (62)
      DMG: 10, (1) = 10, (11)
      BKB: 1, (50)
      KBG: 0, (25)
      Stun Time: 18, (25)

      SAIR: frame 11-21, (28-31)
      FAF: frame 40, (43)
      Cooldown: frame 54, (57)
      DMG: 5, (10) = 5, (15)
      BKB: 100, (57)
      KBG: 0, (40)
      Stun Time: 28, (22)

      DAIR: frame 6-7, 10-13, 18-21, 25-28, (37-40)
      FAF: frame 46 (51)
      Cooldown: frame 59 (64)
      DMG: 4, 4, 4, (5) = 12 (17)
      BKB: 45, (45)
      KBG: 0, (22)
      Stun Time: 17, 17, 17, (20)

      NLIGHT: frame 4-9, 14-18, 23-26, (31-34, 44-47)
      FAF: frame 40, (64)
      Cooldown: frame 53, (78)
      DMG: 5, 3, 3, (3, 5) = 11, (19)
      BKB: 50, 50, 50, (50, 44)
      KBG: 0, 0, 0, (0, 40)
      Stun Time: 25, 32, 32, (32, 23)

      SLIGHT: frame 8-12, 12-17, 17-19
      FAF: frame 32
      Cooldown: frame 42
      DMG: 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 = 11
      BKB: 0, 120, last hit: 100
      KBG: 0 (on all hitboxes)
      Stun Time: ?

      DLIGHT: frame 10-15
      FAF: frame 31
      Cooldown: frame 45
      DMG: 16
      BKB: 90
      KBG: 0
      Stun Time: 26

      RECOVERY: frame 10-20
      FAF: frame 32
      Cooldown: frame 47
      DMG: 15
      BKB: 45
      KBG: 50~30 (no idea what this means)
      Stun Time: 25

      GP: frame 14-355
      On hit: frame 1-5
      FAF: frame 19
      Cooldown: frame 35
      DMG: 22
      BKB: 43
      KBG: 50
      Stun Time: 23

    • #2395

      chuyqwerty
      Admin

      Whoa, this is some awesome data. Thanks, man!

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